================================================================ Title : Segregation (10/10/98) Filename : seg.bsp Author : Hanh "Wanderer" Court Email Address : EtherealHC@aol.com Description : This is pretty much done. Essentially it's a building based off a company where my father works. Where a portion of the building is an office (yep, I know too many) and the rest is in a warehouse fashion (haven't seen too many). Credits : Action Quake Team (ALA A-Team) For the list of victims that bothered to try out this map when it was a beta. Catterjee for pointing out a bug in the second floor. Spectacle for telling me all those times when my map didn't upload properly. Special Credits : Spectacle ================================================================ * Play Information * Single Player : No (You can but why?) Cooperative : No (No sense in even bothering with) Deathmatch : Yes, like you get a choice... :) Difficulty Settings : Yes, if you suck than the setting is hard. New Sounds : No New Graphics : No, damnit I'm not an artist!!! New Monsters : No New Demos : No New Models : No QuakeC Patches : No * Construction * Base : New Map From Scratch Editor(s) used : QERadient 1.0 build 077 Known Bugs : There are now only about 3 spots where things disappear in software and all those things are in the distance. One is in the main warehouse (the small one) and that's on the catwalk. The other two are in the secondary catwalk and they're also in on the catwalk. All happen when you look straight ahead, which you shouldn't be doing anyways, you should be aiming at the ground getting some headshots!!! Construction Time : Whealy whealy whong Compile Time : 2 hours, 29 minutes and 47 seconds (Used to be about 4.5 hours) Comments : I went found a bunch of r_speed jumps (don't know how they slipped through) and fixed those. Fixed the func_areaportals and a couple of other bugs. I would recommend having a 3d card. It'll run in software but it's much better in Gl. And now for the play by play: Warehouse 1 (small one): Nice area for the shotgun and handcannon, abuse that fact. Warehouse 2: Need to brush up on that sniping talent of yours? Here's the place! Office 1st & 3rd floor: Everybody LOVES the Mp5/10! So I made a nice a couple floors for that. Office 2nd floor: Perfect place to lure people into the dark. Remember to bring that silencer. Oh and BTW, the gun there IS random and is the only place where you'll M4, if you're lucky. Legal Mojo : Decompile it and I'll shoot ya. Hack it and I'll shoot ya. Hack my pc to get it and I'll shoot ya. Release a hacked version and I'll shoot ya. This map is property of Spectacle, so if you want to do something with it talk to him.